

Background
Methodology
Guitar Effects
Tremolo
Distortion
Wah Wah
Chorusing
Delay
Reverb
Pitch Scaling
Introduction
STFT
SOLA
DSP SOLA
SOLA
Results
Conclusions




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Conclusions
This project has
demonstrated the usefulness of digital signal processing in the area of guitar
effects and processes. Digital offers many advantages over analogue devices in
the form of improved signal quality, lower power dissipation and increased
effect per device ratio. A large worldwide market also gives added incentive for
the development of useful digital applications.
The first major
part of this project dealt with effects creation and implementation in real time
on a DSP unit. Effects such as distortion, wah wah and reverb all have their
origins in analogue form. The point of this part was to transfer them into the
digital domain where the benefits of digital can be explored. A wide range of
variables have been identified, that allow the guitarist a huge variation in
sounds from the effects. Sometimes these variables are best changed in a preset
form, taking away much of the complexity of finding a good sound. The effects,
while complete in their design, need to be refined to be able to be chained
together in a final product implementation.
The second major
part looked at implementing a pitch-scaling algorithm to replace the need for a
capo device. The ‘electronic capo’ allows the guitarist more freedom in their
playing, and increases the frequency range of the guitar by at least +/-5
semitones. Pitch scaling devices are not commonplace in the guitar market. A few
are available but at a typical cost of $150 US. That sort device does only
scaling, and if effects want to be used at the same time, a separate unit needs
to be chained to the output of the scaler. Therefore, a device that has multiple
guitar effects, as well as a pitch scaling process in one unit, at a reasonable
price is a valuable tool for a guitarist.
Initially, an FFT
approach was investigated, but because of memory limitations and excessive
delays, the synchronous overlap and add method was investigated fully. This time
domain based approach resulted in excellent quality results with guitar signals,
with a wide range of semitone variations. The DSP implementation has been
successful and the processing delay is unnoticeable.
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